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Serio
06-10-2010, 09:06 PM
Am I the only one here who plays it?

Crusader Kings

It's an aging game from 2004, and one of Paradox Interactive's popular titles. Unlike their other games such as Hearts of Iron, or Europa Universalis, you don't control a nation quite the same way. Instead, you have control of a dynasty and all the counts, countesses, dukes, duchesses, bishops, and so on. You can start the game as a King/Queen, a Count/Countess, or a Duke/Duchess, depending on the nation you choose. The game has a timeline from 1066(The Battle of Hastings), to 1452.

Exporting saved games from Crusader Kings to Europa Universalis III is (supposedly) also possible. I don't quite know how yet.

So, am I alone, or is there other Crusader Kings players here? Or Paradox fans in general?

Jason
06-10-2010, 10:11 PM
I can't say I've ever played it, although by the looks of things, it looks like it plays in a similar way to the 'world map' screens in the Total War games, which were always the part of those games I enjoyed most.

MyNameDidntFit
06-11-2010, 05:53 AM
I can't say I've ever played it, although by the looks of things, it looks like it plays in a similar way to the 'world map' screens in the Total War games, which were always the part of those games I enjoyed most.

Agreed. Never much cared for the actual battled after I'd played a few of each game, mostly just played them for the strategy and politics on a grand scale. If I wanted an RTS, I'd play an RTS :p

Serio
06-12-2010, 07:26 PM
I can't say I've ever played it, although by the looks of things, it looks like it plays in a similar way to the 'world map' screens in the Total War games, which were always the part of those games I enjoyed most.
It plays a bit like the Grand Campaign in the Total War games. Instead of recruiting troops directly, you can give power to different social groups. Giving power to the burghers will increase the amount of light arms in your army. Giving power to the nobles will increase the amount of cavalry in your army, and so on. You can construct improvements in the provinces you own directly(meaning those you have as a County or Duchy), otherwise the AI Counts and Dukes will take care of it with the money they earn. As opposed to Total War, civil war and rebellions aren't scripted and can occur if you don't tend to your relationships.

Lance
06-16-2010, 09:43 AM
Hmmmm, may have to look in to this - I've been looking for a strategy game like Total War to play while my computer's being built (my laptop can't handle Medieval 2 :()

This may just be the solution :D