View Full Version : New Assassin's Creed expected next year: With multiplayer
Jason
01-14-2010, 12:34 PM
Details are sketchy at the moment, but Ubisoft have confirmed that their fiscal year 2010-2011 lineup will feature another entry in the Assassin's Creed franchise. And this time it appears that multiplayer action is on the cards.
There's nothing further than that at the moment, but it certainly makes for an interesting concept, and I have no doubt that fans of Ezio and Altair will be positively drooling at the thought of taking the game online. Also, players can expect to see the return of Ezio, possibly an indication that the ending of the second game was not necessarily the end of Ezio.
I'll update you as and when I find out more. :)
vlbarto10
01-14-2010, 02:50 PM
Gald to hear it. Have always thought it would add some more interest to the game. I like the game but have often thought while playing this would be cool with at least one other player.
Jason
01-14-2010, 03:01 PM
Yeah, it'll be interesting to see how they work it into the game. I imagine there'll almost certainly be a 'deathmatch' of some description, and I'd be interested to see how the mechanics of that work.
Oh, and to clarify, there are some rumours that it will be Assassin's Creed II that will get a multiplayer DLC. According to Ubisoft, these are just rumours and there's no truth to them.
MyNameDidntFit
01-14-2010, 03:34 PM
Dammit Ubisoft, don't make more games, just stop delaying Conviction!
>.>
I also still need to get around to playing AC2...
Astonix
01-14-2010, 04:41 PM
Hm, if it has multiplayer it will give more reason to re-play the game. As it is, once you've done campaign, not much more reason to ever play it again.
Jason
01-14-2010, 10:41 PM
Yeah, it's always been the big failing of the Assassin's Creed games - once you've gone through the game once, there's nothing at all to encourage you to play it again unless you really like scouring every square inch of a whole city on several levels for hundreds of otherwise useless items.
Konrad
01-14-2010, 11:48 PM
Im eagerly awaiting AC 2 on PC. Quite frankly, I can't really think of how multiplayer might work in this game, but eh. Im sure theyll figure out a way, its bound to be either really boring, or really innovative.
Knighto
01-17-2010, 01:45 AM
New AC *Goose bumps*
I, too, can't see how a multiplayer will work in AC! Unless the setting of the next AC is in the future, or at least in Desmond's time era. Also maybe it will take place in very ancient times *spoiler* like the sci-fi Adam and Eve time period. Or maybe they can do something similar to Biohock 2 where the singleplayer and multiplayer take place in different time periods but they both contribute to the story!
Yeah, it'll be interesting to see how they work it into the game. I imagine there'll almost certainly be a 'deathmatch' of some description, and I'd be interested to see how the mechanics of that work.
Oh, and to clarify, there are some rumours that it will be Assassin's Creed II that will get a multiplayer DLC. According to Ubisoft, these are just rumours and there's no truth to them.
I just read this on wikipedia:
"On January 13, 2010, Ubisoft revealed that a new game tentatively titled Assassin's Creed II Episodes would be released sometime between April 2010 and March 2011. [59] While not an expansion pack to Assassin's Creed II, this game will again feature Ezio Auditore da Firenze, and will include a new online multiplayer mode"
but then again, it's just wikipedia, so who knows!
Jason
01-22-2010, 06:24 PM
For those of you who are eagerly awaiting the first batch of DLC for Assassin's Creed II, you don't have much longer to wait. The Battle of Forli is being released on Thursday (28th Jan) for just 320 MS Points, or $3.99 in real money. That's a pretty good price by Ubisoft, to be quite honest.
The DLC contains six new playable 'memories' and revolves around the defence of Forli from the attacking Orsi brothers. You can be expecting help from both Machiavelli and Caterina Sforza, too.
MyNameDidntFit
01-22-2010, 07:43 PM
After actually playing AC2, I can't say I'm really excited for this...
Knighto
01-22-2010, 11:19 PM
The main reason that I never play arcade games, besides their trial versions, or DLCs is because I don't have a credit card (we don't really use or need them in my country) but for this DLC I'm definitely getting myself one very soon.
Knighto
01-22-2010, 11:22 PM
After actually playing AC2, I can't say I'm really excited for this...
I don't want to sound like one of those people, or fanboys, who don't respect others' opinions (because I'm honestly not) but I truly feel like you're just being a jerk, man. No offense intended!
Actually, your post on the (MAG developer lights touchpaper, runs away...) thread is just there to prove me right. You're much worst than a jerk, you're a fanboy :p
MyNameDidntFit
01-23-2010, 03:32 AM
Heh, not quite. I just couldn't (can't) get into it. The characters left me feeling like throwing myself off the wrong side of a lookout point just to get away from Etzio. And then there's Desmond... don't even get me started on Desmond.
The story that I managed to force myself through was boring as hell. Though, I'll admit it likely gets better later, but eh. It's the same thing I said about the Witcher (another apparently brilliant game plot); if I have to get through a whole bunch of not fun, tedious, boring and repetitive crap to get to the good part, then it's not a good game.
The gameplay is basically AC1 with a little bit added in, seemingly for the sake of not having the same gameplay.
The use of Italian words in the midst of mostly English was cheap and annoyed the hell out of me.
So, there you have my reasons for not really being excited for AC3, or the AC2 DLC.
(and my post in the other thread was sarcastic. Note the hidden ">.>" faces in the lower half of it. I haven't experienced enough 360 to have an actual opinion on it)
Jason
01-23-2010, 03:37 PM
You big troll, MNDF. :p
Anyway, I have to say I agree and disagree on some points with MNDF here. I actually quite enjoyed AC2 compared to the first one, and found Ezio a far, far far more interesting character than Altair, who would almost definitely be in my top 5 of 'game 'heroes' you never tire of watching die' list.
However, I agree that Desmond is one of the most instantly dislikable characters I've had the misfortune of playing as. There genuinely isn't one redeeming feature about the guy.
As for the gameplay, whilst it is markedly improved on the repetitiveness of the original AC with a lot more variety in the missions and so on, it still gets old in the end, and most fights simply boil down to holding down the 'block' button and timing the 'parry/counter' button. Repeat until surrounded by corpses.
As I said, don't get me wrong, I still think it's quite a good game, and I completed it (and enjoyed doing so) in a couple of days. I'd definitely recommend it to anyone to play, but I can't help but feel that the reviews were overly generous.
But then perhaps Im just cynical. :p
MyNameDidntFit
01-23-2010, 05:06 PM
If I could, I'd like to get your opinions on the story? Does it get markedly better as you continue the game? I've played until slightly after the first assassination and, if no-one tells me it gets substantially better, I think that's where I'll leave it.
Jason
01-23-2010, 05:13 PM
It does get better and more interesting (or at least I found it did), although I'll warn you that the ending does a bit of a 'Spielberg' and gets unnecessarily weird. I can almost guarantee that you won't be happy with the 'ending'.
Konrad
01-23-2010, 05:47 PM
You're knocking a storyline you didn't even finish a tenth of? Damn son, yous trollin.
Knighto
01-24-2010, 01:30 AM
MNDF, I disagree with everything you ever said, or will ever say (until I get back at you for shaming me on the MGPBQGT.) However, no matter how much I try to deny it, it's still the truth; Desmond is so f***ing lame! Also, it was just so easy, couldn't they make the enemies AI a bit smarter or at least the fights a bit more challenging?
Anyways, if you really want to enjoy the story you really need to solve all the puzzles and read every single text in there and in Altair's writings (who has more character in here than in his own game.) If you're a fan of conspiracy theory things this is definitely a gem. Actually, I recommend this excelent faq for anyone interested in the whole conpiracy thing going on in the game: http://www.gamefaqs.com/console/xbox360/file/956858/58383 It just shows how much work was put into it with all the historic facts and characters involved. And the guy's writing is pretty good, too.
(and if you were just being sarcastic then I guess we're cool about the fanboyism thing. Here's your deducted reputation back)
MyNameDidntFit
01-24-2010, 12:32 PM
You're knocking a storyline you didn't even finish a tenth of? Damn son, yous trollin.
If I can barely force myself to get to the "good parts" of a storyline then I find I have every right to knock it. A good plot will not have single part that you have to force yourself through.
Anyways, if you really want to enjoy the story you really need to solve all the puzzles and read every single text in there and in Altair's writings (who has more character in here than in his own game.) If you're a fan of conspiracy theory things this is definitely a gem. Actually, I recommend this excelent faq for anyone interested in the whole conpiracy thing going on in the game: http://www.gamefaqs.com/console/xbox360/file/956858/58383 It just shows how much work was put into it with all the historic facts and characters involved. And the guy's writing is pretty good, too.
The whole conspiracy deal was the only bit of the 'plot' (despite being outside the actual Etzio plot) that held any interest for me. If you rate it highly I might have to check out the FAQ and dig through the game for the whole deal of it -- who knows, I might get to the 'good bits' of the plot while I'm there :p
Konrad
01-24-2010, 03:51 PM
If I can barely force myself to get to the "good parts" of a storyline then I find I have every right to knock it. A good plot will not have single part that you have to force yourself through.
That's absolutely not true. Many brilliant classic works of literature are written exactly in such a manner that many people have a difficult time reading them until the story "winds up".
It's just a form of storytelling. Granted, I haven't actually seen the story since the thing isn't out on PC yet, so maybe in a few months ill join your rage.
MyNameDidntFit
01-24-2010, 05:22 PM
That's absolutely subjective ;)
I've read plenty of narratives that "wind up" the story in a way that isn't boring, tedious, or otherwise bland and hard to read. AC2 just... eh. I think it tried to make me care about Etzio's family by having me do mundane errands for them initially, but that just struck me as pointless and annoying. Or maybe I'm just getting irritable and impatient in my old age.
Jason
01-24-2010, 05:37 PM
Eh, whilst you are right, those first few missions did little other than bug me, that's often the problem with games like this - it's damn near impossible to get people caring about anyone in such a short period of time, particularly getting gamers to care, because -let's be honest- as a whole we're not the most sensitive bunch. :p
ScarePriest
01-28-2010, 05:37 AM
Indeed, but I guess that part of those mundane assignments put in games are to familiarize with the gameplay in a relatively "harmless" environment
CemeteryGates
01-31-2010, 01:54 AM
Indeed, but I guess that part of those mundane assignments put in games are to familiarize with the gameplay in a relatively "harmless" environment
That's exactly what I was gonna say.
Nearly every game in very genre these days has stuff like that.
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