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Jason
10-28-2011, 05:35 AM
Well folks, we decided it was high time we reached out to folks and got our own server running. To that end, I've rented a Team Fortress 2 server from the good folks at Multiplay, and am in the process of getting it all set up.

To that end, I'd like to invite ALL of you to join us. Even those of you who have never played it before. In fact, *particularly* those of you who have never played it before.
The reasons I picked Team Fortress 2 over the legions of other games available are twofold: 1) It's free-to-play, so you don't need to shell out any money to try it, and 2) It's actually pretty undemanding, so unless your computer is pre-millenium old (and even then you might have a shot), you've got a decent chance of being able to run it.

"What the hell is Team Fortress 2?"
For those of you who aren't familiar with the game, it's a team-based first-person shooter. However, it's one with a very distinct twist (not to mention a wicked sense of humour).
As the name suggests, the emphasis is on teamwork to succeed - there are nine 'classes' to choose from, each with their own strengths and weaknesses - from the minigun-toting heavy weapons guy, a slow-moving behemoth with masses of health but vulnerable to small, fast-moving classes right down to the medic, whose offensive capabilities are severely limited against all but the very lightest of classes, but his ability to heal teammates and provide short bursts of invulnerability mean he can easily be the difference between winning and losing (and I'm not just saying that because I play medic! :p).
The point is, Team Fortress is a game where every player can make a difference, and working together effectively is a bigger factor in your team's chances of success than individual skill. So it's perfect for MGers. :)

"I don't really like FPS games/I don't really play FPS games on PC"
Team Fortress 2 is different. It really is. A good game of Team Fortress 2 with like-minded players is an experience like no other. Until you've publicly sworn vengeance on the entire family of that bastard Spy player who keeps backstabbing you every time you get close to the capture point, you've not lived.

"I'm still not sure about the classes - which one will fit my playstyle?"
There's one for pretty much everyone:
Soldier: The closest thing TF2 has to a 'vanilla' class, the soldier is fairly slow-moving but can pack a hefty punch with his rocket launcher at medium to long range, and his shotgun can tidy up at closer ranges. Veteran Quake players will likely find themselves right at home here, as rocket-jumping is a key Soldier skill.
Scout: The fastest class in the game, Scouts are excellent for harassing lone enemies and quickly capturing control points. Their scattergun can really do some damage if they can get close enough to use it.
Pyro: Often favoured by beginners and undoubtedly one of the more entertaining classes to use, the Pyro is actually one of the harder classes to play effectively - relying on ambushes and flanking to get the enemy in range of their flamethrower. However, a loose Pyro in enemy ranks can be a maelstrom of burning chaos, and their ability to reflect projectiles such as rockets and grenades with their airblast make a good Pyro player a nightmare to play against.
Demoman: The Demoman is a versatile class, using his grenade launcher for direct combat and attacking and his stickybomb launcher for defence and laying traps. A fairly well-rounded class with middle-of-the-road health, speed and attack power, a good demoman is a vital member of a successful team.
Heavy: The Heavy is the biggest, slowest, and most lethal of the classes. Armed with a minigun and the most health of any of the classes, a skilled Heavy will do a lot of damage if not dealt with, but when isolated from team-mates, they can be vulnerable to scouts, snipers and spies.
Engineer: The Engineer is the backbone of a successful team, particularly on the larger maps. Poorly equipped for direct combat, the Engineer's strength lies in his ability to construct and upgrade things - a sentry gun for defending a given area, dispensers, which provide health and ammo for the whole team, and teleporters, which can be used by any member of the Engineer's team. If your aim is rubbish with a mouse, but you're good at thinking logistically, the Engineer is the class for you.
Sniper: Snipers are pretty much what it says on the tin - deadly from a distance, with a fully charged headshot being an instant kill to all classes, but at close range they're going to come off second-best to just about everyone bar the medic.
Spy: One of the most unique aspects of TF2, the Spy class is tricky to get the hang of, but can be devastating when played well. Able to disguise as any member of the opposing team and/or cloak himself at will, the Spy can place sappers on the Engineer's buildings to disable and destroy them, as well as being able to backstab enemy players for an instant kill. Poorly-equipped for a straight fight, a good Spy player relies on his/her ability to blend in to stay alive.
Medic: Possibly the weakest class in the game offensively, the Medic's main role is to support his team via the use of his medigun, which can heal players over a short period of time. The real game-changer for the medic is his ubercharge, which when full allows the medic to give both himself and a team-mate of his choosing 8 precious seconds of complete invulnerability, which can easily be used to break through an entrenched defensive line or to buy a few precious seconds for help to arrive when defending a point. It's widely believed that a good medic can be the difference between victory and defeat.

"That sounds confusing... there's a lot to learn."
Yes, there is, but there's always going to be someone around who'll be happy to help you with the finer points of your selected class. That's part of the reason we're creating the server. :)

"Right, you can stop twisting my arm now - when is it?"
At the moment, I'm just tweaking the server to get it set up correctly. I'm hoping that'll be done by the start of next week, so I'll be looking to get a game or two going as soon as I can after that. Don't worry, you'll know when the games are coming. ;)

happysister
10-28-2011, 04:12 PM
we got our own server? COOL! this gives me an excuse to start the game up again.

"I don't really like FPS games/I don't really play FPS games on PC" Team Fortress 2 is different. It really is.
it's true. i don't like FPS games myself, but i enjoy TF2.

Jason
10-28-2011, 04:23 PM
I'm thinking we're most likely going to aim for games on a Wednesday night UK time to start with, so as soon as I get the server up and running we'll announce a couple of games. :)

Vapors
10-28-2011, 10:41 PM
I have never played Team Fortress and am not very good with FPS. Haven't played them in years. This sounds fun but I will be 5 hours behind you. So if you guys are up late one night I can probably join.

Jason
10-28-2011, 10:45 PM
Sounds good. Once a server fills during prime time, it tends to roll until about 11-12pm local time on a weekday in my experience, so maybe we'll catch you in the early evening your time or something. :)

MyNameDidntFit
10-30-2011, 08:51 AM
I have never played Team Fortress and am not very good with FPS. Haven't played them in years. This sounds fun but I will be 5 hours behind you. So if you guys are up late one night I can probably join.

Don't worry, we're all over the world. Jason's night is my morning and so on and so forth.

And TF2 really does cater to all comers. If you really don't like FPS games, go the Engineer and spend your time building turrets and ammo/health dispensers and caring for them, rarely having to shoot at all.

Only downside to this is that it's an English server, meaning I wont be able to play my usual Sniper role... :(

Jason
10-31-2011, 02:26 PM
Righty, the server's more or less set up now with a nice balanced map rotation, which includes this year's halloween map (KOTH_Viaduct).

We're going to look to get a game going on Wednesday 2nd November, starting at 9pm GMT. I'll be putting out the word to a couple of other sites in order to see if we can attract some more folks from other sites.
Those of you who are members of our Steam Group (http://steamcommunity.com/groups/mature-gamers) will get an invite when the event (http://steamcommunity.com/groups/mature-gamers/events/1351305350698083523) starts. Those of you who aren't members can join it easily enough.

All are welcome to the event, so please feel free to invite your friends to the party - the more, the merrier!

In addition to the game itself, which promises to be full of top-class banter and good-natured abuse, I'm also going to be issuing occasional in-game bounties on players - if you're the first person to kill them, you get a prize - our prizes range from TF2 in-game items through full Steam games right up to Steam multipacks in excess of 20 games, so there's plenty of goodies on offer. :)

Archangel
11-01-2011, 12:29 PM
Quick Question: what's the server called?

Be nice to be able to, y'know... find it and play on it.

Jason
11-01-2011, 02:17 PM
Should be accessible through the event page in MG's Steam group, but failing that, just search for tag 'mature' and it should come up. :)

MyNameDidntFit
11-01-2011, 02:39 PM
If my past experience with the internet shines any light on this, then the server isn't the only thing that will come up after searching for "mature".

Archangel
11-01-2011, 02:42 PM
We'll almost certainly get Jason's mum as well.

And on another note, i'll be waking up around 7-8 on Thursday, and heading in to uni around 11. That should give me at least an hour or two to dispense rockety justice upon you all.

Jason
11-01-2011, 03:12 PM
I meant from the TF2 server browser, thank you Beavis and Butthead. :p

happysister
11-02-2011, 02:37 AM
i'll prolly a bit late cause i get off work when the game starts, but better late than never.

Betty
11-02-2011, 01:42 PM
Ill be on around 7 GMT.

Jason
11-02-2011, 03:27 PM
I'll likely be around the same time.

Jason
11-02-2011, 08:56 PM
T-Minus 4 minutes... I'm going in, see you all on the other side!

Jason
11-02-2011, 11:10 PM
Right, well this would be the 'other side', I guess. :p

I'd like to offer my personal thanks to Valve for dropping an update right in the middle of that, meaning that people weren't able to join the server after about 30 minutes in!
Either way, while it lasted, it was great fun. :)

With regards to next week, I'm going to look to schedule it for an hour earlier at 8pm GMT, which should give us a bit more 'peak' time to play with.

MyNameDidntFit
11-02-2011, 11:33 PM
Woo. Four AM now :D

Jason
11-02-2011, 11:42 PM
Haha, hey, you never know, you might actually turn up this time. :D

MyNameDidntFit
11-03-2011, 12:11 AM
I set my alarm at 2AM when I went to sleep, must have hit 5AM instead of 4AM.

When I woke up I got straight up, dressed and went for a jog. I got back at what I thought was quarter past five. Turns out it was quarter past six. And then TF2 wouldn't work.

So go to hell -_-

happysister
11-03-2011, 12:31 AM
yeah, i got called away just as i was launching the game...when it worked. then i came back and TF2 wouldn't work anymore. Valve be trollin'.

Jason
11-03-2011, 10:04 AM
Just throwin' this out there (it might be a bit short notice for the Aussies), but anyone want to try again tonight at 8pm?

You never know, maybe Valve won't update the game in the middle of our session this time and people will actually be able to join!

MyNameDidntFit
11-03-2011, 10:53 AM
... when the hell is 8PM? GMT?

If so I'll probably make it. I apparently fell asleep lounging about before the fire earlier so I have sleep in me.

Jason
11-03-2011, 12:03 PM
Yeah, 8pm gee-em-tee. I'm making a few enquiries with the folks that turned up last night to see if they're game. I've also started the process of registering our server for 'quick play', so that if we have folks on it and someone clicks the 'play now' button on the main menu, they'll find us.

Konrad
11-03-2011, 12:45 PM
People hit that button sometimes?

I'll try to make it.

MyNameDidntFit
11-03-2011, 12:47 PM
Fair call. In that case, I'll try and see you there.

Jason
11-03-2011, 01:07 PM
People hit that button sometimes?

Apparently so. Can't say I've ever used it, but I only have 2-3 servers I play on, so that's kind of redundant.

Archangel
11-03-2011, 11:02 PM
Slightly occupied, m'self.

Has me an exam to sit.

MyNameDidntFit
11-04-2011, 01:33 AM
Turns out the universe hates me. The whole issue of my unstable internet stopped me from playing by not working at all this morning... maybe next time -_-

Jason
11-04-2011, 10:35 AM
No worries. We did get a game together in the end - I think we hit 14 players at one point, and it was good fun. I'm really going to have to stop talking so much and start actually playing though. >_>

Jason
11-06-2011, 06:19 AM
Anyone fancy a game of prophunt later tonight? I can't give an exact time, as I have no idea when I'll get home from visiting family, but it'll likely be 8-9pm GMT.

For those unfamiliar with Prophunt, it's a mod for TF2 that is essentially internet hide and seek. One team is disguised as inanimate objects, and get a certain amount of time to hide themselves in the level. The other team are then let loose and have to find them all before time runs out.

Figured it might be an entertaining way to pass a Sunday evening/afternoon/stupid o'clock on a monday morning.

Konrad
11-06-2011, 07:10 AM
That sounds awesome.
As for 8-9 PM GMT... Why, those are the hours of the day that mark the end of sitting at home since morning. >_>

MyNameDidntFit
11-06-2011, 09:18 AM
I start work at 8PM GMT so... nope.

Jason
11-06-2011, 07:15 PM
right folks, I'm installing prophunt right now, so fingers crossed the server will be ready to go within half an hour or so. :)