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View Full Version : Interview: Steam on Mac OS X is 'the biggest event in Steam's history'


Tiny Cy
03-19-2010, 02:17 PM
http://www.joystiq.com/2010/03/17/steam-on-mac-os-x-interview/

We've heard rumblings that the project was codenamed "Piston" and has been in development since early 2008. Can you confirm? If not, how long has it been in development for?

It's Steam for the Mac and it's coming in April.


How large of a project is this?

We consider this to be the biggest event in Steam's history since the service was first launched. There are several people involved, from the UI team working on Mac support in the Steam client to graphics engineers working on the native version of Source and our games. It's a big effort.


Do you think the presence of Steam on Mac OS X will encourage development or porting efforts for other PC game publishers? If so, why?

That's one of the primary goals, yes. Steam has proven to publishers and developers that the PC games is still thriving, it just needs to be attacked from more directions than retail. And like Steam on the PC, it took some proving with Valve titles to get third parties interest. We believe Steam for the Mac will be a similar, but much shorter, process.


Why now?

We recently announced Portal 2 in cooperation with the Steam community, and that's an example of the transition we're going through between entertainment as a product and entertainment as a service. Another example of entertainment as service would be the 100+ updates to Team Fortress 2 that we've released since it launched in 2007. As a result of that on-going service of Team Fortress 2, our highest sales for the product actually occurred 18 months after we launched. In general, service businesses need to be as close to and as connected to their customers as possible.

In order to support entertainment as a service, you need open, high performance Internet clients, and the Mac does a great job at that.


Is any part of this decision to support the Mac related to the rise of Apple's iPhone platform?

Nope. Our efforts right now are all about the Mac.


Will the Valve games ported to Mac OS be available in an Orange Box-esque bundle?

Valve's games will be offered natively on the Mac. Pricing and specific availability dates are TBD.


Will the Telltale games, which are on Steam now and are being ported to Mac OS X, be available on Steam on OS X?

We are having discussions with all the 1,000 publishers and developers currently offering their games on Steam and hope that many, if not all, eventually bring Mac versions of their games to market.

Thanks, John!

Uh this makes me want to get a mac that's not 4 years old.

Rob
03-20-2010, 07:38 AM
I like that Steam is moving onto more then one o.s.. It's a shame that it's only a content delivery system and we will still have to wait for games to be ported to Mac before Steam has anything worthwhile to fill its store with.

MyNameDidntFit
03-20-2010, 04:22 PM
Source is being ported to OpenGL to be able to run on Mac OS's. This means Steam will basically be starting off the same way it did on PC: a couple of Valve games holding the fort until other people go "hey, that's shiny" and jump in.

Rob
03-23-2010, 06:50 PM
If it has the entire Valve catalog to get things going then I would be interested. Is that what is going on here or are they only bringing a few games (HL2/Portal)? I really like mac hardware and i'm ok with OSx but I don't really want to dual boot just to have access to all the major titles that come out every year. I'm wondering why steam moving onto mac made headlines. It does nothing more then organize and store my digital games. That does nothing barely anything for the Mac platform.

Konrad
03-23-2010, 07:50 PM
Since they're porting the entire engine, I'm guessing all Valve games with that aren't Golden Source will be on Mac.